Bananagrams is a tile laying game where the goal is to be the first player to complete a word grid after the pool of letter tiles has been exhausted.
The game is inexpensive and very quick to learn. It uses elements from Scrabble and Boggle; so, players familiar with those games will have almost no learning curve. Bananagrams is a multiplayer game, but you have little interaction with the other players. The only player interaction is racing to complete your grid first after the last tile has been drawn. There are no turns. Everyone places at the same time.
Pros: Bananagrams has very high replayability. Its easy rule set makes getting new players up to speed a quick process. If you get bored with the base rules, there are variants to the game that people have posted online. The game has a heavy dose of luck which does help level the playing field when playing with poorer spellers. Bananagrams is great for causal gamers and those looking to take a break from more complex games. The only set up is placing all of the tiles into the middle of the table face down.
Con: I have few, if any, complaints. The game does bounce between being skill based and luck based, but many games are. The basic game can get repetitive if you play too many rounds, but that’s while variants exist. The pieces are high quality. The packaging is very thematic (it’s a zip up banana), but it can make putting Bananagrams away more difficult. You can’t just put it at the bottom of your game pile.
This game is loads of fun, quick to teach, quick to set up, and a great breather from more complex games. It’s fun for heavy table gamers and casual players. Each round is short, and you can keep playing rounds until you are bored with playing making the game last essentially as long as your group wishes. I highly recommend playing this game.